It's hard to explain; it's things which fit in with the fictional Kul-Tha religion. The group mythology (lots of which I wrote) focuses on a Mother creator-goddess, associated with the moon, and a panoply of animal spirits, very like the Rabbit, Wolf, Bear etc. in the stories above. I have looked at many more stories than I include above; I rejected a lot for reasons like having a particular animal display characteristics which don't work for the character who's adopted that animal in the game (eg Raven, which in stories I read was a trickster and fraudster, but in-game symbolises wisdom), or involving personifications of the sun, which we don't have, or involving people living in the sky, which we don't have, and so on.
People stories are good too, but as the group history involves a particular kind of terrain (forest and river-margin) and type of society (nomad just moving to agrarian) there are many stories which don't work there, too (ones that rely on bad weather, or 'fairy' type stories with supernatural beings - we have none really except the Mother-goddess, the animal Spirits, and the spirits of the dead).
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Date: Thursday, 11 August 2005 05:39 pm (UTC)People stories are good too, but as the group history involves a particular kind of terrain (forest and river-margin) and type of society (nomad just moving to agrarian) there are many stories which don't work there, too (ones that rely on bad weather, or 'fairy' type stories with supernatural beings - we have none really except the Mother-goddess, the animal Spirits, and the spirits of the dead).
This is a link to our creation myth, in its current form.
As I say, it's a bit complex, but if you have links to stories or collections of stories which might be useful, do let me know. :)